Inspire Innovate 2010

WHY GAMES?

  1. Games are a shared experience.
  2. Games build community  – they are played socially at school.
  3. Meaning is constructed as a group – individuals contribute to group understandings.
  4. Language is played with – used in different ways to make different meanings.
  5. Language becomes more visible through a game – it has shared context, shared understandings and shared meanings.
  6. The experience, and the consequent language, is like “playdough” – it can be added to, moulded, pulled apart, re-arranged, viewed, discussed, evaluated, improved; first as a group, then individually; first orally and then written.
  7. Immersion in the experience is child-centred, lots of time is spent on student initiated and led exploration of the game and/ or the game world. Students become part of the experience: In the game directly: Participating in the game – manipulating the characters and events – “living the game”: As a springboard for real life, authentic learning.
  8. Learning outcomes are planned in detail – shared explicitly with students to support meta-language and deep knowledge.
  9. Learning indicators are specific and focused: one scene or setting, one character or one object.

 

CONTEXTS FOR LEARNING

wiiMusic

wiiSports

Endless Oceans – Tom Barrett

 

 

Cooking Mama LTS Consolarium

Nintendogs – LTS Consolarium

Samba De Amigo – LTS Consolarium

 

  • Authentic, real world tasks
  • Rich tasks
  • Cross-curricula
  • Creative – many ways to fulfill the assessment
  • On and off the computer
  • Expands across KLAs
  • Whole class input
  • Contract work

 

KLA SPECIFIC

Dolphin Island HSIE, S&T

wiiSports Maths – Tom Barrett

Drawn to Life English – Writing

Brain Training & Maths Training – LTS Consolarium


 

  • More focused on one KLA area
  • Individual, pairs, trios, smaller groups

 

Peter Richardson has a site that features a collaborative list of wii games and associated Year levels and activity focus.

 

 

PLANNING

Start with learning outcomes

Identify a game to support intended outcomes

Mind map, backward map, Blooms/Multiple Intelligences matrix.

Real world, authentic tasks.

WRITING ROCKS

DSC07398

 

Literacy is my home, my comfort zone: I know what to do and what to expect.

So I’ve been a bit uncomfortable for the past few weeks, as our wiiMusic unit develops and grows.

Enabling the students to discover, explore and make connections with what they know and are familiar with about music and what they are learning about music through playing with the wiiMusic game, is a vital part of the learning cycle.

We have been talking our way through the game, the concepts and the terminology, investigating ideas and thoughts more fully through art as well.

We’ve written some informational texts, but I have been uneasy and at a bit of a loose end and I think it’s because I haven’t been able to harness the fun and excitement of the wiiMusic game into the literacy learning of the class.

I have tried to placate myself with thoughts that my students are learning about music – the language, the sounds, the instruments etc – but I was a little apprehensive about the lack of meaningful literacy moments that I could take advantage of.

DSC07402I LOVE creating and crafting texts with my students: of playing around with writing so that it connects to readers and says exactly what you want it to say – but the opportunity had not arisen ……. Until today!

Today we shared ideas –

We built on each others words,

We explored vocab together,

We searched for the appropriate phrases,

We put images into words.

We created together!

 

This class is different to the classes I’ve had over the last couple of years: as a group they are much more reserved, they are less confident in themselves, there are fewer risk takers, there are more early phase ESL students in the group, and as a group they are less academically engaged in school.

So the strategies I used

⇒ were modified,

⇒ the positive reinforcement more frequent and specific,

⇒ the scaffolding was greater,

⇒ the re-phrasing and modeling more explicit, and

⇒ thinking time was more individual rather than shared

But the results were astounding!

Once the initial shyness was overcome there was much clapping and supporting of the efforts of all!

A shared purpose.

A shared pride.

A shared success.

Writing rocks!